Qualcomm and Teleepoch
Enter Into a 3G CDMA Subscriber Unit License Agreement, October
6, 2007
MTN chooses Cambridge Broadband
Networks for multi-service wireless network in Rwanda, October 6,
2007
Brazilian government to
publish 3G bidding rules soon, October 6, 2007
KTF 3G service suffers
from technical problems, October 6, 2007
Argentina’s Personal
lunches 3G service in Rosario, October 6, 2007
Russia has it's first 3G
network, October 6, 2007
AT&T could drop Alcatel-Lucent
as 3G mobile network supplier, October 6, 2007
Enea Extends License Agreement
with ZTE for 3G Handsets, October 2, 2007
LG to unveil premium handsets
in Brazil, October 2, 2007
KTF 3G subscribers doubled
in less than 3 months, October 2, 2007
3G policy in India will
be non-uniform, October 2, 2007
- previous news
|
|
| |
Artificial Life wins best mobile game award
December 2, 2004
Hong Kong based Artificial Life, a provider of intelligent agent
based mobile technology and applications announced that it has won
the first prize of the mobile games section of the Mobile Applications
Award 2004 issued by Ericsson for its innovative 3G product: V-Girl
-- your virtual girlfriend.
The award was granted at the award ceremony in Zurich, Switzerland, by an independent jury and the attending audience of several hundred people involved in the mobile industry by real time SMS votes.
"This global mobile award is a great honor for us. Thanks to Ericsson for the organization of the event and the award! We are very excited about it. We have worked hard during the last two years to come up with this very innovative and new mobile game and entertainment approach. V-Girl defines the future of mobile gaming and in our opinion creates a new standard for 3G mobile gaming applications. For the first time a mobile game combines and makes use of all the main features of 3G networks and handsets. To name just a few of these features, V-Girl provides in a single application real time chat, real time video and audio streaming, text-to-speech, a huge amount of photo realistic 3-D animations, games within the game, user specific content delivery functions and a sophisticated user profiling and back office data mining capabilities," said Eberhard Schoeneburg, CEO of Artificial Life.
 |
|